Multi-Gaming Community

Server Updates

CS:GO DS Server

SpecialAttack is now hosting it's own CS:GO Beta Dedicated Server. For more information go to the Official CS:GO Forum

Killing Floor

The TwistedChristmas 2 event runs from December 7-January 4th. There will be a free weekend this weekend on Steam from December 8th-11th. So in preparation we have 2 more Killing Floor servers running.

85.17.60.96:7907:7917 SpecialAttack.net ::  Santa
85.17.60.96:8007:8017 SpecialAttack.net ::: Little Helper

Both are set on medium length and normal

Have fun Cool

Server Updates

Since the f2p for TF2 we are now offering 4 servers for you to play on. We have 3 Vanilla servers and we have a no critz server.

So if you are up for a bit of a challenge then join us on the no critz server. Otherwise there is always plenty of fun to be had on our 3 other Vanilla servers.

Our server IP and names are:

85.17.60.96:27025 Specialattack.net :: Mister Jane Doe :: No Critz
85.17.60.96:27035 Specialattack.net :: Dell Conagher :: Vanilla
85.17.60.96:27045 Specialattack.net :: Tavish DeGroot :: Vanilla
85.17.60.96:27075 Specialattack.net :: Ice Ice Baby :: Vanilla

We also have 2 Killing Floor servers that we have recently resurrected:

85.17.60.96:7707:7717 SpecialAttack.net :: The screaming bitch
85.17.60.96:7807:7817 SpecialAttack.net :: The invisi bitch

All of our registered users have been sent a PM telling them about Free TF2 and are informed of many new updates that we do. Why don't you come and join in the fun? Register with us and gain access to post your comments in our forums and be kept up-to-date with new information.

See you in game Nose Smile

Latest updates to MrWhite

On Wednesday 6th April MrWhite underwent the following updates.

MrWhite has been upgraded from Debian Lenny 5.0 to Debian Squeeze 6.0

Some issues required troubleshooting, please report any bugs.

Troubled & fixed packages;
- Mysql-server 5.1
- Apache2
- Cacti
- ZNC (ZNC users attention, the weblogin has changed from http://specialattack.net:8080 to http://specialattack.net:6667)
- VMware tools
- Mumble (Mumble has been updated to version 1.2.3, you can grab a copy of the 1.2.3 client at http://sourceforge.net/projects/mumble/ ... i/download )
- Fixed daily backups not working

Counter-strike Source Beta server

SpecialAttack has launched a Counter-strike Source beta server. The server will most likely only run during the beta period.

You can find the server on IP 85.17.60.96:27015

Servers fixed

After a wild week of massive updates from VALVe to TF2 (Linux) and L4D2 (general) we seem to have sorted all the issues which appeared after applying these updates to our servers. Due to the massive amount of changes in both games and their engines it took us a while to recover and fix everything.

If you still notice any bugs, please report them to our forums.

P.s. We forgot to celebrate our birthday this year. So happy 4th birthday and we’ll promise to throw an extra large party next year =)

Minecraft Server Updated

The Minecraft Server has been updated to version 1.9.2, up from 1.7.0. The huge difference is that now it actually does support the /goto command for guests again! Everybody will be able to see your epic creations now (but not destroy them) - yay!

Some optimizations were made too, so hopefully the leaks after executing massive commands or suffering from flooding on maps and so on won't require maintenance restarts.
Quite a nice feature is also full fList support - fList is a fan-made improved server browser site, which even makes automatic isometric screenshots of server maps:

http://list.fragmer.net/

Obviously SpecialAttack.net Freebuild is listed there as well.

I also installed Hyvebuild, another custom server with advanced features, to test it out. It requires some advanced setup work (i.e. Python with a couple of scripts), which I haven't completed yet, but is in many aspects superior to MCSharp. The server is not publicly available yet but I'll update this new post when it is.

Last but not least, here are Isometric screenshots of our current maps (including the newly improved 256x256 main and caverns just for the giggles):

FREE photo hosting by SpA.net Image Host FREE photo hosting by SpA.net Image Host FREE photo hosting by SpA.net Image Host FREE photo hosting by SpA.net Image Host FREE photo hosting by SpA.net Image Host

L4D2 modified servers madness – status update

A few weeks back we posted a news item on a new experimental server for L4D2 (see below). Now a few weeks further it’s time for a status update.

When running L4D2 modified servers we found that it’s extremely difficult to modify this game without creating a million and a half new bugs. With every new thing we changed or implemented 10 others broke.

We now arrived in a stage were the servers are pretty much stable and were the basic modifications work (more or less). Sometimes we still see occasional crashes and mass disconnects, but way less than at the beginning.

Some of the basic features which now work and caused a lot of troubles are listed below:

-          Fixed extra medpacks not spawning for extra survivors
-          Fixed super Tank HP not being set correctly (Tank now spawns with 15000 HP)
-          Fixed mass disconnects at game end (map switch bug from final stage in last campaign to the first stage in the first campaign)
-          Removed smoker cloud damage (plugin has a nasty memory leak)
-          Fixed ability to move around as smoker while holding on to a survivor
-          Fixed ghost spawn in some final stages
-          Added AFK manager (You’re permitted 20 sec AFK time before move to spec, then 4 more minutes before getting kicked)
-          Added !team and !idle commands (idle time cannot exceed kick time by AFK manager)
-          Added 2 more servers based on 10 vs 10 (Servers can be joined trough the steam group or the quick links in the server monitoring module at the right side of this page)

We’ve also send out a mail to VALVe requesting an unlock of the network settings. The rates are currently limited and it prevents us from adding more zombies and lowering the overall pings. We received a reply that they will investigate the request.

We’ll still be working on the servers continuously to add new features and fix existing bugs. We’re also working on implementing reserved slots for the servers and porting over the SpA points system to L4D2. If required we’ll setup more modified servers and perhaps also with different type of configuration settings.

Enjoy playing and keep an eye out on this site for more server news and updates.

Left 4 Dead 2 private server changes (testing)

We’ve split off the private servers on MrBlonde from the main fork. The private servers now run in a separate fork of 4 instances. This permits us to play around a bit with the settings without messing up the public servers.

Some changes we’ve made are;

- Permit 2 spectators per server (community request)
- Permit normal ghost spawns during finale (community request)

The server still requires testing and feedback. The server can be reached using the temporary search key “specialspec” (sv_search_key specialspec). Connecting to the spectator slot is most likely done by using the following command in your console: connect 85.17.60.96:29034

#edit
These changes have been rolled back. Their not suitable for normal L4D2 servers.

Salut, _9mmNL’s server

After having sponsored us room on a rented server for several years, SpecialAttack member _9mmNL_ has decided to cancel the subscription due to needing his money for a newly bought house (congratulations on the house by the way  :D ).

This means our remaining 4 public L4D1 servers will be shut down. We’ll still host a few private L4D1 servers in case anyone wants to play a game (which doesn’t appears to be so, all people seem to be hooked at L4D2 anyway and we got plenty of servers for that  :P ).

We would like to thank _9mmNL_ a lot for letting us use his server. The machine first served as TF2 server, and later on it hosted our 4 highest ranked and most active L4D1 servers.

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